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Board Games/War and Politics/Diplomacy/Variants
Resources: - 1492
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This variant seeks to recreate the uncertainty of the times when the world was largely unknown, by making the majority, of the playing board unknown to the players, who have to 'discover' it gradually like the early explorers. - Africa Diplomacy
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An African Diplomacy variant, in which rather than beginning with set powers, 10 players create their own powers by placing 4 pieces each on the map before movements begin. - Ancient Diplomacy
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The Ancient Mediterranean is a five-player Diplomacy variant based loosely on the powerful empires that dominated the Mediterranean basin during ancient history. - Balkan
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This site provides a history of the Balkans and introduces a Diplomacy variant. - Blind
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In Blind Diplomacy, the players are not told where all the units on the board are - only where their own units are, what is in the adjacent spaces, and what is in their own home country and the spaces adjacent to it. - Exchange
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Each player is an investor; each major power is a corporation. The Investors each try to position themselves to be richest power at the end of the game, where wealth is a measure of their total % control of the winning corporation or drawing corporations. - Migraine Dip
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An eight-player variant laid out on a circular map. The map is symmetric about multiple axes, with each of the eight sections having identical (in some cases mirror-image) layout, to create a highly balanced variant. Pages Updated On:
Fri Jun 04 2004
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04:34:19
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